Post by deadsent on Mar 15, 2011 13:12:38 GMT -5
MALEVOLENT AND CORRUPT, devils are the rebellious servants of the gods now living in the Nine Hells, one of the darkest dominions on the Astral Sea. Devils come in many varieties, from the sly imp to the mighty archdevils known as the Lords of the Nine, each a ruler of one of the Nine Hells. The greatest of these infernal lords is the god Asmodeus, prince of Nessus, the ninth hell. Long ago, Asmodeus was a powerful divine servant who chose to rebel against the god he served. At the head of an army of like-minded creatures, Asmodeus slew his divine master. For their betrayal, he and his followers were cursed with monstrous forms and imprisoned within the fuming ruin of the murdered god’s dominion.
Devils can leave the Nine Hells, but it is very difficult for them to do so. They can be sent forth by mighty archdevils through costly infernal magic, or travel through rare and well-hidden magical portals (usually only a few at a time when conditions are right). However, most devils outside of the Nine Hells have been brought to the natural world by evil mortals employing dark rituals.
Devils lust for the souls of mortals; each mortal spirit devils enslave undermines the gods’ sway over mortal kind and adds to the Nine Hells’ power. Devils torment and consume captured souls to fuel the mightiest of their infernal works, including evil constructs and terrible invocations.
Devils compete fiercely to gather souls in order to earn favor and status within the infernal order, but they all work together toward the common goal of gathering souls for the Nine Hells. Some devils seek to drive mortals into surrendering their souls through tyranny, despair, or terror; some seek to destroy the servants of good-aligned gods and tear down their works; and still others are tempters and deceivers who inflame mortal ambition, desire, greed, or pride.
Long ago, Asmodeus and his vassals forged dark pacts with various evil deities. Devils are therefore commonly found serving Bane, Gruumsh, Tiamat, Torog, and Vecna. Devils carefully honor their bargains—but they are extremely good at giving reckless mortals exactly what they ask for, and few of those who bargain with devils escape the final payment.
Bearded Devil:
FIERCE WARRIORS OF THE NINE HELLS, bearded devils are used as guards and assault troops by more powerful devils or evil mortals. They are violent, wrathful creatures that relish battle.
Bearded devils (also known as barbazus) are among the weakest devils, but they are savage and dangerous fighters. The bearded devil’s glaive is a vicious weapon that inflicts horrible bleeding wounds.
Bearded devils are followers, not leaders, and usually serve as bodyguards or assault troops. They rarely seek to tempt or lure mortals, preferring straightforward slaughter and terror instead.
Bearded Devils are D Class monsters.
Bone Devils:
BONE DEVILS ARE RUTHLESS TASKMASTERS, vigilantly watching over lesser creatures to ensure their obedience. In the Nine Hells, they fill a mid-ranking class of overseers and monitors who report on lesser devils, but they can sometimes be found in the service of powerful mortal tyrants, watching the ranks for the smallest signs of disloyalty or incompetence.
Bone devils (also known as osyluths) are clever and patient creatures, rarely caught off-guard. They ensure that lesser devils obey their superiors and engage foes with the proper degree of bloodthirstiness and zeal. Fanatically loyal to their superiors, bone devils are indeed severe taskmasters.
Bone devils are universally reviled by lesser devils because of their harsh motivational techniques. They surround themselves in an aura of fear that makes enemies reluctant to attack them, and their poisoned stingers can further break down an enemy’s resolve.
Bone Devils are D Ranked monsters. However, be wary they are almost never found alone.
Chain Devils:
SADISTIC TORMENTORS OF THE HAPLESS, chain devils savor their roles as the jailers and torturers of the Nine Hells. They seek to capture their victims alive so that a defeated foe’s suffering can be drawn out for days.
Chain devils (also known as kytons) use the spiked chains that shroud them to lash and restrain foes. Some chain devils learn rituals that allow them to animate chains that aren’t attached to their bodies, causing them to writhe like serpents.
Chain Devils are D Class monsters.
Ice Devils:
ICE DEVILS HAIL FROM THE FRIGID WASTELANDS of Cania, the eighth layer of the Nine Hells. Infernal generals and evil mortals use them as bodyguards and champions, and ice devils often lead lesser devils in battle. They are poor commanders, though, because they despise weaker devils and consider them expendable.
Although they are most comfortable in the frozen wastelands of Cania, ice devils are unaffected by warmer climates. Wherever they go, they take a little bit of Cania with them in the form of a cold aura that surrounds them.
Ice devils respect power and have no tolerance for weakness or frailty, either in their allies or their enemies. When confronted by multiple enemies, an ice devil almost always attacks the weakest foe first.
Ice Devils are Rank C monsters.
Imp:
IMPS ACT AS SPIES AND EMISSARIES for more powerful devils. Mortals often make bargains with imps, thinking that the weak devils are easy to control. Ultimately, most imps prove their loyalties lie with the Lords of the Nine and not any mortal master.
Imps are devious and deadly mischief-makers. They take pleasure in tricking mortals into harming one another.
Imps partner with mortals who seek magical power. By helping their “masters” attain new spells or locate magic items, imps foster a madness for power that leads their masters to perform evil acts.
Imps possess impressive knowledge about magical subjects. They gain most of their information from other devils, from past experience, or from spying efforts of their own.
Imps are Unranked.
Legion Devil:
THE ARMIES OF THE NINE HELLS are largely made up of legion devils—cruel, pitiless warriors that gather in countless numbers from the scorched plains of Avernus to the deepest chasms of Nessus. Brutally disciplined, legion devils haven’t the slightest regard for their own existence and live to crush their masters’ foes beneath their iron-shod heels.
Legion devils are the foot soldiers of the Nine Hells. Hundreds of them garrison the fortresses and citadels that watch over this fell dominion.
Legion devils strictly adhere to command hierarchies and rarely exercise personal initiative. They follow their orders to the letter.
Legion Devil ranking ranges from Grunt(E Class), Hellguard(D Class), Veteran(C Class), Legionnaire(B Class)
Pitfiends:
NOBLES OF THE NINE HELLS, pit fiends form an elite ruling class that oversees vast numbers of lesser devils. Only the archdevils known as the Lords of the Nine stand higher than the pit fiends.
Each pit fiend is lord of a large domain within one of the layers of the Nine Hells and is vassal to the archdevil who rules that layer. A pit fiend might govern a city, command a fortress, lead a great legion, or serve as a seneschal or counselor for an archdevil. With the exception of Asmodeus, each Lord of the Nine commands no more than a dozen or so pit fiends.
As the lords, barons, viziers, and generals of the Nine Hells, pit fiends rarely confront adventurers in person. They are the progenitors of devilish schemes , and they step in only when important plans go awry or when great plots reach fruition. In the Nine Hells proper, pit fiends command vast numbers of lesser devils. Penetrating the defenses of a pit fiend’s castle and destroying the mighty devil in its own demesne is a deed of truly epic proportions.
Pit fiends are the nobles of the Nine Hells. Each pit fiend serves as a vassal to one of the nine archdevils and commands a fortress, city, or army in its master’s domain.
Pit Fiends are S Class monsters.
Spined Devil:
Spined devils disdain melee and prefer to pelt their victims with wave after wave of burning, poisoned spines. Only after a victim is bloodied do they descend to tear apart the hapless soul with their wicked claws.
Spined devils are commonly summoned devils because they are relatively weak and easy to control with promises of mayhem and plunder.
Like most devils, spined devils enjoy tormenting anything that crosses their path. They are aerial scouts and skirmishers in the armies of the Nine Hells, eagerly harrying any foes they encounter with volleys of burning, poisonous spines.
Spined Devils are Rank E.
Succubus:
SUCCUBI TEMPT MORTALS into performing evil deeds, using their shape changing abilities to appear as attractive men and women. Although seduction and betrayal are their forte, succubi are also practiced spies and assassins.
Succubi serve more powerful devils as scouts, advisers, and even concubines. Because of their guile and shape changing ability, they are frequently chosen to serve as infernal emissaries to important mortals.
Succubi are E Ranked monsters.
War Devil:
CHAMPIONS OF THE NINE HELLS, war devils obey only pit fiends and archdevils. They also lead lesser devils in forays against those who stand in the way of their masters’ plans. War devils brought to the mortal world sometimes arise as war-masters or generals, leading the armies of evil mortal tyrants.
War devils (also known as malebranches) are among the most powerful devils that are routinely summoned by mortals.
War Devils are A Rank foes.
Devils can leave the Nine Hells, but it is very difficult for them to do so. They can be sent forth by mighty archdevils through costly infernal magic, or travel through rare and well-hidden magical portals (usually only a few at a time when conditions are right). However, most devils outside of the Nine Hells have been brought to the natural world by evil mortals employing dark rituals.
Devils lust for the souls of mortals; each mortal spirit devils enslave undermines the gods’ sway over mortal kind and adds to the Nine Hells’ power. Devils torment and consume captured souls to fuel the mightiest of their infernal works, including evil constructs and terrible invocations.
Devils compete fiercely to gather souls in order to earn favor and status within the infernal order, but they all work together toward the common goal of gathering souls for the Nine Hells. Some devils seek to drive mortals into surrendering their souls through tyranny, despair, or terror; some seek to destroy the servants of good-aligned gods and tear down their works; and still others are tempters and deceivers who inflame mortal ambition, desire, greed, or pride.
Long ago, Asmodeus and his vassals forged dark pacts with various evil deities. Devils are therefore commonly found serving Bane, Gruumsh, Tiamat, Torog, and Vecna. Devils carefully honor their bargains—but they are extremely good at giving reckless mortals exactly what they ask for, and few of those who bargain with devils escape the final payment.
Bearded Devil:
FIERCE WARRIORS OF THE NINE HELLS, bearded devils are used as guards and assault troops by more powerful devils or evil mortals. They are violent, wrathful creatures that relish battle.
Bearded devils (also known as barbazus) are among the weakest devils, but they are savage and dangerous fighters. The bearded devil’s glaive is a vicious weapon that inflicts horrible bleeding wounds.
Bearded devils are followers, not leaders, and usually serve as bodyguards or assault troops. They rarely seek to tempt or lure mortals, preferring straightforward slaughter and terror instead.
Bearded Devils are D Class monsters.
Bone Devils:
BONE DEVILS ARE RUTHLESS TASKMASTERS, vigilantly watching over lesser creatures to ensure their obedience. In the Nine Hells, they fill a mid-ranking class of overseers and monitors who report on lesser devils, but they can sometimes be found in the service of powerful mortal tyrants, watching the ranks for the smallest signs of disloyalty or incompetence.
Bone devils (also known as osyluths) are clever and patient creatures, rarely caught off-guard. They ensure that lesser devils obey their superiors and engage foes with the proper degree of bloodthirstiness and zeal. Fanatically loyal to their superiors, bone devils are indeed severe taskmasters.
Bone devils are universally reviled by lesser devils because of their harsh motivational techniques. They surround themselves in an aura of fear that makes enemies reluctant to attack them, and their poisoned stingers can further break down an enemy’s resolve.
Bone Devils are D Ranked monsters. However, be wary they are almost never found alone.
Chain Devils:
SADISTIC TORMENTORS OF THE HAPLESS, chain devils savor their roles as the jailers and torturers of the Nine Hells. They seek to capture their victims alive so that a defeated foe’s suffering can be drawn out for days.
Chain devils (also known as kytons) use the spiked chains that shroud them to lash and restrain foes. Some chain devils learn rituals that allow them to animate chains that aren’t attached to their bodies, causing them to writhe like serpents.
Chain Devils are D Class monsters.
Ice Devils:
ICE DEVILS HAIL FROM THE FRIGID WASTELANDS of Cania, the eighth layer of the Nine Hells. Infernal generals and evil mortals use them as bodyguards and champions, and ice devils often lead lesser devils in battle. They are poor commanders, though, because they despise weaker devils and consider them expendable.
Although they are most comfortable in the frozen wastelands of Cania, ice devils are unaffected by warmer climates. Wherever they go, they take a little bit of Cania with them in the form of a cold aura that surrounds them.
Ice devils respect power and have no tolerance for weakness or frailty, either in their allies or their enemies. When confronted by multiple enemies, an ice devil almost always attacks the weakest foe first.
Ice Devils are Rank C monsters.
Imp:
IMPS ACT AS SPIES AND EMISSARIES for more powerful devils. Mortals often make bargains with imps, thinking that the weak devils are easy to control. Ultimately, most imps prove their loyalties lie with the Lords of the Nine and not any mortal master.
Imps are devious and deadly mischief-makers. They take pleasure in tricking mortals into harming one another.
Imps partner with mortals who seek magical power. By helping their “masters” attain new spells or locate magic items, imps foster a madness for power that leads their masters to perform evil acts.
Imps possess impressive knowledge about magical subjects. They gain most of their information from other devils, from past experience, or from spying efforts of their own.
Imps are Unranked.
Legion Devil:
THE ARMIES OF THE NINE HELLS are largely made up of legion devils—cruel, pitiless warriors that gather in countless numbers from the scorched plains of Avernus to the deepest chasms of Nessus. Brutally disciplined, legion devils haven’t the slightest regard for their own existence and live to crush their masters’ foes beneath their iron-shod heels.
Legion devils are the foot soldiers of the Nine Hells. Hundreds of them garrison the fortresses and citadels that watch over this fell dominion.
Legion devils strictly adhere to command hierarchies and rarely exercise personal initiative. They follow their orders to the letter.
Legion Devil ranking ranges from Grunt(E Class), Hellguard(D Class), Veteran(C Class), Legionnaire(B Class)
Pitfiends:
NOBLES OF THE NINE HELLS, pit fiends form an elite ruling class that oversees vast numbers of lesser devils. Only the archdevils known as the Lords of the Nine stand higher than the pit fiends.
Each pit fiend is lord of a large domain within one of the layers of the Nine Hells and is vassal to the archdevil who rules that layer. A pit fiend might govern a city, command a fortress, lead a great legion, or serve as a seneschal or counselor for an archdevil. With the exception of Asmodeus, each Lord of the Nine commands no more than a dozen or so pit fiends.
As the lords, barons, viziers, and generals of the Nine Hells, pit fiends rarely confront adventurers in person. They are the progenitors of devilish schemes , and they step in only when important plans go awry or when great plots reach fruition. In the Nine Hells proper, pit fiends command vast numbers of lesser devils. Penetrating the defenses of a pit fiend’s castle and destroying the mighty devil in its own demesne is a deed of truly epic proportions.
Pit fiends are the nobles of the Nine Hells. Each pit fiend serves as a vassal to one of the nine archdevils and commands a fortress, city, or army in its master’s domain.
Pit Fiends are S Class monsters.
Spined Devil:
Spined devils disdain melee and prefer to pelt their victims with wave after wave of burning, poisoned spines. Only after a victim is bloodied do they descend to tear apart the hapless soul with their wicked claws.
Spined devils are commonly summoned devils because they are relatively weak and easy to control with promises of mayhem and plunder.
Like most devils, spined devils enjoy tormenting anything that crosses their path. They are aerial scouts and skirmishers in the armies of the Nine Hells, eagerly harrying any foes they encounter with volleys of burning, poisonous spines.
Spined Devils are Rank E.
Succubus:
SUCCUBI TEMPT MORTALS into performing evil deeds, using their shape changing abilities to appear as attractive men and women. Although seduction and betrayal are their forte, succubi are also practiced spies and assassins.
Succubi serve more powerful devils as scouts, advisers, and even concubines. Because of their guile and shape changing ability, they are frequently chosen to serve as infernal emissaries to important mortals.
Succubi are E Ranked monsters.
War Devil:
CHAMPIONS OF THE NINE HELLS, war devils obey only pit fiends and archdevils. They also lead lesser devils in forays against those who stand in the way of their masters’ plans. War devils brought to the mortal world sometimes arise as war-masters or generals, leading the armies of evil mortal tyrants.
War devils (also known as malebranches) are among the most powerful devils that are routinely summoned by mortals.
War Devils are A Rank foes.